PRC8_fork/trunk/smp/smp_ai_summ_phya.nss

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/*:://////////////////////////////////////////////
//:: Name Summon Monster - On Physical Attacked
//:: FileName SMP_AI_Summ_PhyA
//:://////////////////////////////////////////////
On Physical Attacked.
Attacks the last attacker if we are not already in combat.
//:://////////////////////////////////////////////
//:: Created By: Jasperre
//::////////////////////////////////////////////*/
#include "SMP_AI_INCLUDE"
void main()
{
// Delcare major variables
object oSelf = OBJECT_SELF;
object oAttacker = GetLastAttacker();
// Check if in combat
if(!GetIsInCombat() && !GetFactionEqual(oAttacker))
{
// Attack!
SMPAI_SummonAttack(oAttacker);
}
}