forked from Jaysyn/PRC8
145 lines
6.5 KiB
Plaintext
145 lines
6.5 KiB
Plaintext
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//::///////////////////////////////////////////////
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//:: Name Exordius maintain script
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//:: FileName wol_m_exordius
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//:://////////////////////////////////////////////
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/*
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LEGACY ITEM PENALTIES (These do not stack. Highest takes precedence).
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Attack Penalty: -1 at 9th, -2 at 13th
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Save Penalty: -1 at 8th, -2 at 16th, -3 at 18th
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Hit Point Penalty: -4 at 6th, -6 at 9th, -8 at 12th, -10 at 15th, -12 at 18th, -14 at 19th, -16 at 20th
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LEGACY ITEM BONUSES
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8th - +2 Longsword
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11th - +3 Longsword
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17th - +3 Holy Longsword
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20th - +5 Holy Longsword
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LEGACY ITEM ABILITIES
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Soul<EFBFBD>s Guidance (Su): Beginning at 5th level, once per day as a standard action, you can grant yourself a +2 luck bonus on attack and damage rolls for 3 minutes.
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Will of Two (Su): At 6th level, you gain a +2 sacred bonus on all Will saves.
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Eyria<EFBFBD>s Piety (Su): Starting at 10th level, you turn undead as though you were two levels higher in the class that grants the ability.
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Inner Strength (Sp): At 13th level and higher, once per day as a swift action, you can use cure serious wounds as the spell on yourself. Caster level 10th.
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Dismissal (Sp): Beginning at 14th level, once per day, you can force a creature to return to its native plane, as the dismissal spell. The base save DC is 16, or 14 + your Charisma modifier, whichever is higher. Add your character level to this number and subtract the target creature<72>s HD to determine the final save DC. Caster level 10th.
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Soul<EFBFBD>s Sacrifice (Su): At 16th level and higher, you are immune to death effects.
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Mantle of Sacred Protection (Su): At 18th level, you gain spell resistance equal to 5 + your character level.</entry>
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*/
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#include "prc_inc_template"
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void main()
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{
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object oPC = OBJECT_SELF;
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object oSkin = GetPCSkin(oPC);
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int nHD = GetHitDice(oPC);
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int nHPPen = 0;
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object oWOL = GetItemPossessedBy(oPC, "WOL_Exordius");
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object oAmmo, oItem;
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// You get nothing if you aren't wielding the legacy item
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if(oWOL != GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oPC))
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{
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SetCompositeAttackBonus(oPC, "Exordius_Atk", 0, ATTACK_BONUS_MISC);
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SetCompositeBonus(oSkin, "Exordius_SavesF", 0, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_FORTITUDE);
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SetCompositeBonus(oSkin, "Exordius_SavesW", 0, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_WILL);
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SetCompositeBonus(oSkin, "Exordius_SavesR", 0, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_REFLEX);
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SetCompositeBonus(oSkin, "Exordius_BonusW", 0, ITEM_PROPERTY_SAVING_THROW_BONUS_SPECIFIC, IP_CONST_SAVEBASETYPE_WILL);
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return;
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}
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// 5th to 10th level abilities
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if (GetHasFeat(FEAT_LEAST_LEGACY, oPC))
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{
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if(nHD >= 5)
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{
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IPSafeAddItemProperty(oSkin, PRCItemPropertyBonusFeat(IP_CONST_FEAT_EXORD_GUIDANCE), 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
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}
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if(nHD >= 6)
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{
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nHPPen += 4;
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SetCompositeBonus(oSkin, "Exordius_BonusW", 2, ITEM_PROPERTY_SAVING_THROW_BONUS_SPECIFIC, IP_CONST_SAVEBASETYPE_WILL);
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}
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if(nHD >= 7)
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{
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}
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if(nHD >= 8)
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{
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SetCompositeBonus(oSkin, "Exordius_SavesF", 1, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_FORTITUDE);
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SetCompositeBonus(oSkin, "Exordius_SavesW", 1, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_WILL);
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SetCompositeBonus(oSkin, "Exordius_SavesR", 1, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_REFLEX);
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IPSafeAddItemProperty(oWOL, ItemPropertyEnhancementBonus(2));
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}
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if(nHD >= 9)
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{
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SetCompositeAttackBonus(oPC, "Exordius_Atk", -1, ATTACK_BONUS_MISC);
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nHPPen += 2;
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}
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if(nHD >= 10)
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{
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SetLocalInt(oPC, "WOLTurning", 2);
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}
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}
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// 11th to 16th level abilities
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if (GetHasFeat(FEAT_LESSER_LEGACY, oPC))
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{
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if(nHD >= 11)
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{
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IPSafeAddItemProperty(oWOL, ItemPropertyEnhancementBonus(3));
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}
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if(nHD >= 12)
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{
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nHPPen += 2;
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}
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if(nHD >= 13)
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{
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SetCompositeAttackBonus(oPC, "Exordius_Atk", -2, ATTACK_BONUS_MISC);
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IPSafeAddItemProperty(oSkin, PRCItemPropertyBonusFeat(IP_CONST_FEAT_EXORD_CURE), 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
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}
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if(nHD >= 14)
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{
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IPSafeAddItemProperty(oSkin, PRCItemPropertyBonusFeat(IP_CONST_FEAT_EXORD_DISMISSAL), 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
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}
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if(nHD >= 15)
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{
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nHPPen += 2;
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}
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if(nHD >= 16)
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{
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SetCompositeBonus(oSkin, "Exordius_SavesF", 2, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_FORTITUDE);
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SetCompositeBonus(oSkin, "Exordius_SavesW", 2, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_WILL);
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SetCompositeBonus(oSkin, "Exordius_SavesR", 2, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_REFLEX);
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IPSafeAddItemProperty(oSkin, ItemPropertyImmunityMisc(IP_CONST_IMMUNITYMISC_DEATH_MAGIC), 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
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}
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}
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// 17th+ level abilities
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if (GetHasFeat(FEAT_GREATER_LEGACY, oPC))
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{
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if(nHD >= 17)
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{
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IPSafeAddItemProperty(oWOL, ItemPropertyDamageBonusVsAlign(IP_CONST_ALIGNMENTGROUP_EVIL, IP_CONST_DAMAGETYPE_SLASHING, IP_CONST_DAMAGEBONUS_2d6));
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}
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if(nHD >= 18)
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{
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nHPPen += 2;
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SetCompositeBonus(oSkin, "Exordius_SavesF", 3, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_FORTITUDE);
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SetCompositeBonus(oSkin, "Exordius_SavesW", 3, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_WILL);
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SetCompositeBonus(oSkin, "Exordius_SavesR", 3, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_REFLEX);
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SetLocalInt(oPC, "ExordiusSR", TRUE);
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}
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if(nHD >= 19)
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{
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nHPPen += 2;
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}
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if(nHD >= 20)
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{
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nHPPen += 2;
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IPSafeAddItemProperty(oWOL, ItemPropertyEnhancementBonus(5));
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}
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}
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SetLocalInt(oPC, "WoLHealthPenalty", nHPPen);
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if (!GetLocalInt(oPC, "WoLHealthPenaltyHB") && nHPPen > 0)
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{
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WoLHealthPenaltyHB(oPC);
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SetLocalInt(oPC, "WoLHealthPenaltyHB", TRUE);
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}
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}
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