forked from Jaysyn/PRC8
320 lines
15 KiB
Plaintext
320 lines
15 KiB
Plaintext
|
//::///////////////////////////////////////////////
|
|||
|
//:: Name Half-Celestial template script
|
|||
|
//:: FileName tmp_m_hceles
|
|||
|
//:: Copyright (c) 2001 Bioware Corp.
|
|||
|
//:://////////////////////////////////////////////
|
|||
|
/*
|
|||
|
Half-Celestial
|
|||
|
|
|||
|
No matter the form, half-celestials are always comely and delightful to the senses, having golden skin,
|
|||
|
sparkling eyes, angelic wings, or some other sign of their higher nature.
|
|||
|
|
|||
|
Creating A Half-Celestial
|
|||
|
|
|||
|
"Half-celestial" is an inherited template that can be added to any living, corporeal creature with an
|
|||
|
Intelligence score of 4 or higher and nonevil alignment (referred to hereafter as the base creature).
|
|||
|
|
|||
|
A half-celestial uses all the base creature<72>s statistics and special abilities except as noted here.
|
|||
|
|
|||
|
Size and Type
|
|||
|
The creature<72>s type changes to outsider. Do not recalculate the creature<72>s Hit Dice, base attack bonus,
|
|||
|
or saves. Size is unchanged. Half-celestials are normally native outsiders.
|
|||
|
|
|||
|
Speed
|
|||
|
A half-celestial has feathered wings and can fly at twice the base creature<72>s base land speed
|
|||
|
(good maneuverability). If the base creature has a fly speed, use that instead.
|
|||
|
|
|||
|
Armor Class
|
|||
|
Natural armor improves by +1 (this stacks with any natural armor bonus the base creature has).
|
|||
|
|
|||
|
Special Attacks
|
|||
|
A half-celestial retains all the special attacks of the base creature and also gains the following special
|
|||
|
abilities.
|
|||
|
|
|||
|
Daylight (Su)
|
|||
|
Half-celestials can use a daylight effect (as the spell) at will.
|
|||
|
|
|||
|
Smite Evil (Su)
|
|||
|
Once per day a half-celestial can make a normal melee attack to deal extra damage equal to its HD
|
|||
|
(maximum of +20) against an evil foe.
|
|||
|
|
|||
|
HD Abilities
|
|||
|
1-2 Protection from evil 3/day, bless
|
|||
|
3-4 Aid, detect evil
|
|||
|
5-6 Cure serious wounds, neutralize poison
|
|||
|
7-8 Holy smite, remove disease
|
|||
|
9-10 Dispel evil
|
|||
|
11-12 Holy word
|
|||
|
13-14 Holy aura 3/day, hallow
|
|||
|
15-16 Mass charm monster
|
|||
|
17-18 Summon monster IX (celestials only)
|
|||
|
19-20 Resurrection
|
|||
|
|
|||
|
Spell-Like Abilities
|
|||
|
A half-celestial with an Intelligence or Wisdom score of 8 or higher has two or more spell-like abilities,
|
|||
|
depending on its Hit Dice, as indicated on the table below. The abilities are cumulative
|
|||
|
|
|||
|
Unless otherwise noted, an ability is usable once per day. Caster level equals the creature<72>s HD, and the
|
|||
|
save DC is Charisma-based.
|
|||
|
|
|||
|
Special Qualities
|
|||
|
A half-celestial has all the special qualities of the base creature, plus the following special qualities.
|
|||
|
|
|||
|
* Darkvision out to 60 feet.
|
|||
|
* Immunity to disease.
|
|||
|
* Resistance to acid 10, cold 10, and electricity 10.
|
|||
|
* Damage reduction: 5/magic (if HD 11 or less) or 10/magic (if HD 12 or more).
|
|||
|
* A half-celestial<61>s natural weapons are treated as magic weapons for the purpose of overcoming damage reduction.
|
|||
|
* Spell resistance equal to creature<72>s HD + 10 (maximum 35).
|
|||
|
* +4 racial bonus on Fortitude saves against poison.
|
|||
|
|
|||
|
Abilities
|
|||
|
Increase from the base creature as follows: Str +4, Dex +2, Con +4, Int +2, Wis +4, Cha +4.
|
|||
|
|
|||
|
Skills
|
|||
|
A half-celestial gains skill points as an outsider and has skill points equal to (8 + Int modifier) <20> (HD +3).
|
|||
|
Do not include Hit Dice from class levels in this calculation<6F>the half-celestial gains outsider skill points only for its racial Hit Dice, and gains the normal amount of skill points for its class levels. Treat skills from the base creature<72>s list as class skills, and other skills as cross-class.
|
|||
|
|
|||
|
Challenge Rating
|
|||
|
HD 5 or less, as base creature +1; HD 6 to 10, as base creature +2; HD 11 or more, as base creature +3.
|
|||
|
|
|||
|
Alignment
|
|||
|
Always good (any).
|
|||
|
|
|||
|
Level Adjustment
|
|||
|
Same as base creature +4.
|
|||
|
|
|||
|
*/
|
|||
|
//:://////////////////////////////////////////////
|
|||
|
//:: Created By: Primogenitor
|
|||
|
//:: Created On: 18/04/06
|
|||
|
//:://////////////////////////////////////////////
|
|||
|
|
|||
|
#include "pnp_shft_poly"
|
|||
|
#include "prc_inc_template"
|
|||
|
#include "inc_nwnx_funcs"
|
|||
|
|
|||
|
void main()
|
|||
|
{
|
|||
|
object oPC = OBJECT_SELF;
|
|||
|
object oSkin = GetPCSkin(oPC);
|
|||
|
int nHD = GetHitDice(oPC);
|
|||
|
itemproperty ipIP;
|
|||
|
int bFuncs = GetPRCSwitch(PRC_NWNX_FUNCS);
|
|||
|
int iTest = GetPersistantLocalInt(oPC, "NWNX_Template_hceles");
|
|||
|
|
|||
|
//wings
|
|||
|
DoWings(oPC, CREATURE_WING_TYPE_ANGEL);
|
|||
|
|
|||
|
if(bFuncs && !iTest)
|
|||
|
{
|
|||
|
SetPersistantLocalInt(oPC, "NWNX_Template_hceles", 1);
|
|||
|
//ability mods
|
|||
|
PRC_Funcs_ModAbilityScore(oPC, ABILITY_STRENGTH, 4);
|
|||
|
PRC_Funcs_ModAbilityScore(oPC, ABILITY_DEXTERITY, 2);
|
|||
|
PRC_Funcs_ModAbilityScore(oPC, ABILITY_CONSTITUTION, 4);
|
|||
|
PRC_Funcs_ModAbilityScore(oPC, ABILITY_INTELLIGENCE, 2);
|
|||
|
PRC_Funcs_ModAbilityScore(oPC, ABILITY_WISDOM, 4);
|
|||
|
PRC_Funcs_ModAbilityScore(oPC, ABILITY_CHARISMA, 4);
|
|||
|
//feats
|
|||
|
//smite evil
|
|||
|
PRC_Funcs_AddFeat(oPC, FEAT_TEMPLATE_HALF_CELESTIAL_SMITE_EVIL);
|
|||
|
//marker feat
|
|||
|
PRC_Funcs_AddFeat(oPC, FEAT_TEMPLATE_HALF_CELESTIAL_MARKER);
|
|||
|
//daylight
|
|||
|
PRC_Funcs_AddFeat(oPC, FEAT_TEMPLATE_HALF_CELESTIAL_DAYLIGHT);
|
|||
|
}
|
|||
|
else if(!bFuncs && !iTest)
|
|||
|
{
|
|||
|
//ability mods
|
|||
|
SetCompositeBonus(oSkin, "Template_hceles_str", 4, ITEM_PROPERTY_ABILITY_BONUS, IP_CONST_ABILITY_STR);
|
|||
|
SetCompositeBonus(oSkin, "Template_hceles_dex", 2, ITEM_PROPERTY_ABILITY_BONUS, IP_CONST_ABILITY_DEX);
|
|||
|
SetCompositeBonus(oSkin, "Template_hceles_con", 4, ITEM_PROPERTY_ABILITY_BONUS, IP_CONST_ABILITY_CON);
|
|||
|
SetCompositeBonus(oSkin, "Template_hceles_int", 2, ITEM_PROPERTY_ABILITY_BONUS, IP_CONST_ABILITY_INT);
|
|||
|
SetCompositeBonus(oSkin, "Template_hceles_wis", 4, ITEM_PROPERTY_ABILITY_BONUS, IP_CONST_ABILITY_WIS);
|
|||
|
SetCompositeBonus(oSkin, "Template_hceles_cha", 4, ITEM_PROPERTY_ABILITY_BONUS, IP_CONST_ABILITY_CHA);
|
|||
|
//feats
|
|||
|
//smite evil
|
|||
|
ipIP = PRCItemPropertyBonusFeat(IP_CONST_FEAT_TEMPLATE_HALF_CELESTIAL_SMITE_EVIL);
|
|||
|
IPSafeAddItemProperty(oSkin, ipIP, 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
|
|||
|
//marker feat
|
|||
|
ipIP = PRCItemPropertyBonusFeat(IP_CONST_FEAT_TEMPLATE_HALF_CELESTIAL_MARKER);
|
|||
|
IPSafeAddItemProperty(oSkin, ipIP, 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
|
|||
|
//daylight
|
|||
|
ipIP = PRCItemPropertyBonusFeat(IP_CONST_FEAT_TEMPLATE_HALF_CELESTIAL_DAYLIGHT);
|
|||
|
IPSafeAddItemProperty(oSkin, ipIP, 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
|
|||
|
}
|
|||
|
|
|||
|
//naturalAC
|
|||
|
SetCompositeBonus(oSkin, "Template_hceles_natAC", 1, ITEM_PROPERTY_AC_BONUS);
|
|||
|
//darkvision
|
|||
|
ipIP = ItemPropertyDarkvision();
|
|||
|
IPSafeAddItemProperty(oSkin, ipIP, 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
|
|||
|
//immunity to disease
|
|||
|
ipIP = ItemPropertyImmunityMisc(IP_CONST_IMMUNITYMISC_DISEASE);
|
|||
|
IPSafeAddItemProperty(oSkin, ipIP, 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
|
|||
|
//resistance to acid 10 cold 10 elec 10
|
|||
|
ipIP = ItemPropertyDamageResistance(IP_CONST_DAMAGETYPE_COLD, IP_CONST_DAMAGERESIST_10);
|
|||
|
IPSafeAddItemProperty(oSkin, ipIP, 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
|
|||
|
ipIP = ItemPropertyDamageResistance(IP_CONST_DAMAGETYPE_ACID, IP_CONST_DAMAGERESIST_10);
|
|||
|
IPSafeAddItemProperty(oSkin, ipIP, 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
|
|||
|
ipIP = ItemPropertyDamageResistance(IP_CONST_DAMAGETYPE_ELECTRICAL, IP_CONST_DAMAGERESIST_10);
|
|||
|
IPSafeAddItemProperty(oSkin, ipIP, 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
|
|||
|
//damage reduction 5/+1 or 10/+1
|
|||
|
if(nHD <= 11)
|
|||
|
{
|
|||
|
ipIP = ItemPropertyDamageReduction(IP_CONST_DAMAGEREDUCTION_1, IP_CONST_DAMAGESOAK_5_HP);
|
|||
|
IPSafeAddItemProperty(oSkin, ipIP, 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
|
|||
|
}
|
|||
|
else if(nHD >= 12)
|
|||
|
{
|
|||
|
ipIP = ItemPropertyDamageReduction(IP_CONST_DAMAGEREDUCTION_1, IP_CONST_DAMAGESOAK_10_HP);
|
|||
|
IPSafeAddItemProperty(oSkin, ipIP, 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
|
|||
|
}
|
|||
|
//SR
|
|||
|
int nSR = nHD+10;
|
|||
|
if(nSR > 35)
|
|||
|
nSR = 35;
|
|||
|
ipIP = ItemPropertyBonusSpellResistance(GetSRByValue(nSR));
|
|||
|
IPSafeAddItemProperty(oSkin, ipIP, 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
|
|||
|
//+4 vs poison
|
|||
|
SetCompositeBonus(oSkin, "Template_hceles_poison", 4, ITEM_PROPERTY_SAVING_THROW_BONUS_SPECIFIC, IP_CONST_SAVEVS_POISON);
|
|||
|
|
|||
|
//SLAs
|
|||
|
if(GetAbilityScore(oPC,ABILITY_WISDOM, TRUE) >= 8
|
|||
|
|| GetAbilityScore(oPC, ABILITY_INTELLIGENCE, TRUE) >= 8)
|
|||
|
{
|
|||
|
if(bFuncs)
|
|||
|
{
|
|||
|
if(!PRC_Funcs_GetFeatKnown(oPC, FEAT_TEMPLATE_HALF_CELESTIAL_PROTECTION))
|
|||
|
PRC_Funcs_AddFeat(oPC, FEAT_TEMPLATE_HALF_CELESTIAL_PROTECTION);
|
|||
|
if(!PRC_Funcs_GetFeatKnown(oPC, FEAT_TEMPLATE_HALF_CELESTIAL_BLESS))
|
|||
|
PRC_Funcs_AddFeat(oPC, FEAT_TEMPLATE_HALF_CELESTIAL_BLESS);
|
|||
|
if(nHD >= 3)
|
|||
|
{
|
|||
|
if(!PRC_Funcs_GetFeatKnown(oPC, FEAT_TEMPLATE_HALF_CELESTIAL_AID))
|
|||
|
PRC_Funcs_AddFeat(oPC, FEAT_TEMPLATE_HALF_CELESTIAL_AID, 3);
|
|||
|
if(!PRC_Funcs_GetFeatKnown(oPC, FEAT_TEMPLATE_HALF_CELESTIAL_DETECT))
|
|||
|
PRC_Funcs_AddFeat(oPC, FEAT_TEMPLATE_HALF_CELESTIAL_DETECT, 3);
|
|||
|
}
|
|||
|
if(nHD >= 5)
|
|||
|
{
|
|||
|
if(!PRC_Funcs_GetFeatKnown(oPC, FEAT_TEMPLATE_HALF_CELESTIAL_CURE_SERIOUS))
|
|||
|
PRC_Funcs_AddFeat(oPC, FEAT_TEMPLATE_HALF_CELESTIAL_CURE_SERIOUS, 5);
|
|||
|
if(!PRC_Funcs_GetFeatKnown(oPC, FEAT_TEMPLATE_HALF_CELESTIAL_NEUTRALIZE_POISON))
|
|||
|
PRC_Funcs_AddFeat(oPC, FEAT_TEMPLATE_HALF_CELESTIAL_NEUTRALIZE_POISON, 5);
|
|||
|
}
|
|||
|
if(nHD >= 7)
|
|||
|
{
|
|||
|
//if(!PRC_Funcs_GetFeatKnown(oPC, FEAT_TEMPLATE_HALF_CELESTIAL_HOLY_SMITE))
|
|||
|
// PRC_Funcs_AddFeat(oPC, FEAT_TEMPLATE_HALF_CELESTIAL_HOLY_SMITE, 7);
|
|||
|
if(!PRC_Funcs_GetFeatKnown(oPC, FEAT_TEMPLATE_HALF_CELESTIAL_REMOVE_DISEASE))
|
|||
|
PRC_Funcs_AddFeat(oPC, FEAT_TEMPLATE_HALF_CELESTIAL_REMOVE_DISEASE, 7);
|
|||
|
}
|
|||
|
if(nHD >= 9)
|
|||
|
{
|
|||
|
//if(!PRC_Funcs_GetFeatKnown(oPC, FEAT_TEMPLATE_HALF_CELESTIAL_DISPEL_EVIL))
|
|||
|
// PRC_Funcs_AddFeat(oPC, FEAT_TEMPLATE_HALF_CELESTIAL_DISPEL_EVIL, 9);
|
|||
|
}
|
|||
|
if(nHD >= 11)
|
|||
|
{
|
|||
|
if(!PRC_Funcs_GetFeatKnown(oPC, FEAT_TEMPLATE_HALF_CELESTIAL_HOLY_WORD))
|
|||
|
PRC_Funcs_AddFeat(oPC, FEAT_TEMPLATE_HALF_CELESTIAL_HOLY_WORD, 11);
|
|||
|
}
|
|||
|
if(nHD >= 13)
|
|||
|
{
|
|||
|
if(!PRC_Funcs_GetFeatKnown(oPC, FEAT_TEMPLATE_HALF_CELESTIAL_HOLY_AURA))
|
|||
|
PRC_Funcs_AddFeat(oPC, FEAT_TEMPLATE_HALF_CELESTIAL_HOLY_AURA, 13);
|
|||
|
//if(!PRC_Funcs_GetFeatKnown(oPC, FEAT_TEMPLATE_HALF_CELESTIAL_HALLOW))
|
|||
|
// PRC_Funcs_AddFeat(oPC, FEAT_TEMPLATE_HALF_CELESTIAL_HALLOW, 13);
|
|||
|
}
|
|||
|
if(nHD >= 15)
|
|||
|
{
|
|||
|
if(!PRC_Funcs_GetFeatKnown(oPC, FEAT_TEMPLATE_HALF_CELESTIAL_MASS_CHARM))
|
|||
|
PRC_Funcs_AddFeat(oPC, FEAT_TEMPLATE_HALF_CELESTIAL_MASS_CHARM, 15);
|
|||
|
}
|
|||
|
if(nHD >= 17)
|
|||
|
{
|
|||
|
if(!PRC_Funcs_GetFeatKnown(oPC, FEAT_TEMPLATE_HALF_CELESTIAL_SUMMON_IX))
|
|||
|
PRC_Funcs_AddFeat(oPC, FEAT_TEMPLATE_HALF_CELESTIAL_SUMMON_IX, 17);
|
|||
|
}
|
|||
|
if(nHD >= 19)
|
|||
|
{
|
|||
|
if(!PRC_Funcs_GetFeatKnown(oPC, FEAT_TEMPLATE_HALF_CELESTIAL_RESURRECTION))
|
|||
|
PRC_Funcs_AddFeat(oPC, FEAT_TEMPLATE_HALF_CELESTIAL_RESURRECTION, 19);
|
|||
|
}
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
//protection from evil 3/day
|
|||
|
ipIP = PRCItemPropertyBonusFeat(IP_CONST_FEAT_TEMPLATE_HALF_CELESTIAL_PROTECTION);
|
|||
|
IPSafeAddItemProperty(oSkin, ipIP, 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
|
|||
|
//bless 1/day
|
|||
|
ipIP = PRCItemPropertyBonusFeat(IP_CONST_FEAT_TEMPLATE_HALF_CELESTIAL_BLESS);
|
|||
|
IPSafeAddItemProperty(oSkin, ipIP, 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
|
|||
|
if(nHD >= 3)
|
|||
|
{
|
|||
|
//aid 1/day
|
|||
|
ipIP = PRCItemPropertyBonusFeat(IP_CONST_FEAT_TEMPLATE_HALF_CELESTIAL_AID);
|
|||
|
IPSafeAddItemProperty(oSkin, ipIP, 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
|
|||
|
//detect evil 1/day
|
|||
|
ipIP = PRCItemPropertyBonusFeat(IP_CONST_FEAT_TEMPLATE_HALF_CELESTIAL_DETECT);
|
|||
|
IPSafeAddItemProperty(oSkin, ipIP, 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
|
|||
|
}
|
|||
|
if(nHD >= 5)
|
|||
|
{
|
|||
|
//cure serious wounds 1/day
|
|||
|
ipIP = PRCItemPropertyBonusFeat(IP_CONST_FEAT_TEMPLATE_HALF_CELESTIAL_CURE_SERIOUS);
|
|||
|
IPSafeAddItemProperty(oSkin, ipIP, 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
|
|||
|
//neutralize poison 1/day
|
|||
|
ipIP = PRCItemPropertyBonusFeat(IP_CONST_FEAT_TEMPLATE_HALF_CELESTIAL_NEUTRALIZE_POISON);
|
|||
|
IPSafeAddItemProperty(oSkin, ipIP, 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
|
|||
|
}
|
|||
|
if(nHD >= 7)
|
|||
|
{
|
|||
|
//holy smite 1/day
|
|||
|
//TO BE ADDED
|
|||
|
//remove disease 1/day
|
|||
|
ipIP = PRCItemPropertyBonusFeat(IP_CONST_FEAT_TEMPLATE_HALF_CELESTIAL_REMOVE_DISEASE);
|
|||
|
IPSafeAddItemProperty(oSkin, ipIP, 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
|
|||
|
}
|
|||
|
if(nHD >= 9)
|
|||
|
{
|
|||
|
//dispel evil 1/day
|
|||
|
//TO BE ADDED
|
|||
|
}
|
|||
|
if(nHD >= 11)
|
|||
|
{
|
|||
|
//holy word 1/day
|
|||
|
ipIP = PRCItemPropertyBonusFeat(IP_CONST_FEAT_TEMPLATE_HALF_CELESTIAL_HOLY_WORD);
|
|||
|
IPSafeAddItemProperty(oSkin, ipIP, 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
|
|||
|
}
|
|||
|
if(nHD >= 13)
|
|||
|
{
|
|||
|
//holy aura 3.day
|
|||
|
ipIP = PRCItemPropertyBonusFeat(IP_CONST_FEAT_TEMPLATE_HALF_CELESTIAL_HOLY_AURA);
|
|||
|
IPSafeAddItemProperty(oSkin, ipIP, 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
|
|||
|
//hallow 1/day
|
|||
|
//TO BE ADDED
|
|||
|
}
|
|||
|
if(nHD >= 15)
|
|||
|
{
|
|||
|
//mass charm monster 1/day
|
|||
|
ipIP = PRCItemPropertyBonusFeat(IP_CONST_FEAT_TEMPLATE_HALF_CELESTIAL_MASS_CHARM);
|
|||
|
IPSafeAddItemProperty(oSkin, ipIP, 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
|
|||
|
}
|
|||
|
if(nHD >= 17)
|
|||
|
{
|
|||
|
//summon monster IX 1/day
|
|||
|
ipIP = PRCItemPropertyBonusFeat(IP_CONST_FEAT_TEMPLATE_HALF_CELESTIAL_SUMMON_IX);
|
|||
|
IPSafeAddItemProperty(oSkin, ipIP, 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
|
|||
|
}
|
|||
|
if(nHD >= 19)
|
|||
|
{
|
|||
|
//resurrection
|
|||
|
ipIP = PRCItemPropertyBonusFeat(IP_CONST_FEAT_TEMPLATE_HALF_CELESTIAL_RESURRECTION);
|
|||
|
IPSafeAddItemProperty(oSkin, ipIP, 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
}
|