PRC8_fork/trunk/scripts/prc_ft_intrcssn.nss

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//::///////////////////////////////////////////////
//:: Name Divine Intercession
//:: FileName prc_ft_intrcssn.nss
//:://////////////////////////////////////////////
/** You can spend three turn or rebuke undead
attempts to teleport to any point up to 30 feet
away within line of sight. This effect functions
as dimension door, except that you can't bring
along other creatures.
Author: Stratovarius
Created: 13.11.2018
*/
//:://////////////////////////////////////////////
//:://////////////////////////////////////////////
#include "spinc_dimdoor"
void main()
{
object oInitiator = OBJECT_SELF;
//make sure there's TU uses left
if (!GetHasFeat(FEAT_TURN_UNDEAD, oInitiator))
{
FloatingTextStringOnCreature("You are out of Turn Undead uses for the day.", oInitiator, FALSE);
return;
}
DecrementRemainingFeatUses(oInitiator, FEAT_TURN_UNDEAD); // Burn one
if (!GetHasFeat(FEAT_TURN_UNDEAD, oInitiator))
{
FloatingTextStringOnCreature("You are out of Turn Undead uses for the day.", oInitiator, FALSE);
IncrementRemainingFeatUses(oInitiator, FEAT_TURN_UNDEAD); // Restore one
return;
}
DecrementRemainingFeatUses(oInitiator, FEAT_TURN_UNDEAD); // Burn two
if (!GetHasFeat(FEAT_TURN_UNDEAD, oInitiator))
{
FloatingTextStringOnCreature("You are out of Turn Undead uses for the day.", oInitiator, FALSE);
IncrementRemainingFeatUses(oInitiator, FEAT_TURN_UNDEAD); // Restore two
IncrementRemainingFeatUses(oInitiator, FEAT_TURN_UNDEAD); // Restore two
return;
}
DecrementRemainingFeatUses(oInitiator, FEAT_TURN_UNDEAD); // Burn three, and we're good
DimensionDoor(oInitiator, GetHitDice(oInitiator));
}