PRC8_fork/trunk/scripts/prc_fb_deathless.nss

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//::///////////////////////////////////////////////
//:: Frenzied Berserker - Armor/Skin
//:://////////////////////////////////////////////
/*
Script for Auto Frenzy on hit
Moved to separate script to fix GetTotalDamageDealt() issues
*/
//:://////////////////////////////////////////////
//:: Created By: Oni5115
//:://////////////////////////////////////////////
void main()
{
int iDam = GetTotalDamageDealt();
iDam += GetLocalInt(OBJECT_SELF, "PC_Damage");
SetLocalInt(OBJECT_SELF, "PC_Damage", iDam);
int iCHP = GetCurrentHitPoints(OBJECT_SELF) - iDam;
string sFeedback = GetName(OBJECT_SELF) + " : Current HP = " + IntToString(iCHP);
SendMessageToPC(OBJECT_SELF, sFeedback);
}