PRC8_fork/trunk/racescripts/race_wld_fury.nss

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/*Once per day, a wildren who has taken at least 1 point of damage can choose to enter a brief state of rage-like fury at the beginning of her next turn.
In this state, a wildren gains +4 to Strength and <20>2 to Armor Class. The fury lasts for 1 round, and a wildren cannot end her fury voluntarily. The
effect of this ability stacks with similar effects (such as the barbarian<61>s rage class feature).*/
#include "inc_vfx_const"
void main()
{
object oPC = OBJECT_SELF;
// Need to be wounded
if (GetCurrentHitPoints(oPC) == GetMaxHitPoints(oPC))
IncrementRemainingFeatUses(oPC, 5386);
else
{
effect eLink = EffectLinkEffects(EffectAbilityIncrease(ABILITY_STRENGTH, 4), EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE));
eLink = EffectLinkEffects(EffectACDecrease(2), eLink);
eLink = ExtraordinaryEffect(eLink);
ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_BONUS_STRENGTH), oPC);
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oPC, 6.0);
}
}