forked from Jaysyn/PRC8
75 lines
4.0 KiB
Plaintext
75 lines
4.0 KiB
Plaintext
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/*
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03/02/21 by Stratovarius
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Leraje, the Green Herald
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Once a favored servant of the primary deity of the elves, Leraje allowed her pride to become her downfall.
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Leraje gives her summoners the ability to bring a bow to hand at will, to fire it with accuracy, and to
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damage a foe<6F>s sense of self with it. In addition, she gives her hosts keen vision in darkness and skill at hiding.
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Vestige Level: 1st
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Binding DC: 15
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Special Requirement: Leraje hates Amon for some unknown reason and will not answer your call if you are already bound to him.
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Influence: While influenced by Leraje, she requires that you not attack any elf or creature of elven blood, including half-elves and members of the various elf subraces, such as drow.
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Granted Abilities:
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You gain supernatural powers related to Leraje<6A>s skills in life, as well as the ability to fire arrows that literally wound your target<65>s pride.
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Hide Bonus: You gain a +4 competence bonus on Hide checks.
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Low-Light Vision: You gain low-light vision.
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Point Blank Shot: You gain the benefit of the Point Blank Shot feat.
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Ricochet: As a standard action, you can make a ranged attack against two adjacent targets.
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Weapon Proficiency: While bound to Leraje, you are proficient with the longbow and shortbow. If you were already proficient
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with any of these weapons, you instead gain a +1 competence bonus on attack rolls with them.
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*/
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#include "bnd_inc_bndfunc"
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#include "prc_inc_wpnrest"
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void main()
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{
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object oBinder = PRCGetSpellTargetObject();
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effect eLink = EffectLinkEffects(EffectVisualEffect(VFX_DUR_MARK_OF_THE_HUNTER), EffectPact(oBinder));
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if (!GetIsVestigeExploited(oBinder, VESTIGE_LERAJE_HIDE_BONUS)) eLink = EffectLinkEffects(eLink, EffectSkillIncrease(SKILL_HIDE, 4));
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// If she gets influence, you can't hurt an elf
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if (!GetLocalInt(oBinder, "PactQuality"+IntToString(VESTIGE_LERAJE)))
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{
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FloatingTextStringOnCreature("You have made a poor pact, and Leraje enjoins you not to harm those of elven blood!", oBinder, FALSE);
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eLink = EffectLinkEffects(eLink, VersusRacialTypeEffect(EffectAttackDecrease(50), RACIAL_TYPE_ELF));
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eLink = EffectLinkEffects(eLink, VersusRacialTypeEffect(EffectDamageDecrease(50,DAMAGE_TYPE_BLUDGEONING|DAMAGE_TYPE_PIERCING|DAMAGE_TYPE_SLASHING), RACIAL_TYPE_ELF));
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eLink = EffectLinkEffects(eLink, VersusRacialTypeEffect(EffectAttackDecrease(50), RACIAL_TYPE_HALFELF));
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eLink = EffectLinkEffects(eLink, VersusRacialTypeEffect(EffectDamageDecrease(50,DAMAGE_TYPE_BLUDGEONING|DAMAGE_TYPE_PIERCING|DAMAGE_TYPE_SLASHING), RACIAL_TYPE_HALFELF));
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}
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// We get this with the Practiced Binder feat
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if (GetLevelByClass(CLASS_TYPE_BINDER, oBinder) || GetHasFeat(FEAT_PRACTICED_BINDER, oBinder))
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{
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if (!GetIsVestigeExploited(oBinder, VESTIGE_LERAJE_WEAPON_PROF))
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{
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if (IsProficient(oBinder, BASE_ITEM_LONGBOW))
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EffectLinkEffects(eLink, EffectAttackIncrease(1));
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else
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{
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// For some reason these don't have constants. Longbow first, Shortbow second
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IPSafeAddItemProperty(GetPCSkin(oBinder), ItemPropertyBonusFeat(4607), HoursToSeconds(24), X2_IP_ADDPROP_POLICY_KEEP_EXISTING);
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IPSafeAddItemProperty(GetPCSkin(oBinder), ItemPropertyBonusFeat(4610), HoursToSeconds(24), X2_IP_ADDPROP_POLICY_KEEP_EXISTING);
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}
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}
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}
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// Binders only down here
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if (GetLevelByClass(CLASS_TYPE_BINDER, oBinder))
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{
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if (!GetIsVestigeExploited(oBinder, VESTIGE_LERAJE_RICOCHET)) IPSafeAddItemProperty(GetPCSkin(oBinder), ItemPropertyBonusFeat(IP_CONST_VESTIGE_LERAJE_RICOCHET), HoursToSeconds(24), X2_IP_ADDPROP_POLICY_KEEP_EXISTING);
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if (!GetIsVestigeExploited(oBinder, VESTIGE_LERAJE_PBSHOT)) IPSafeAddItemProperty(GetPCSkin(oBinder), ItemPropertyBonusFeat(IP_CONST_FEAT_POINTBLANK), HoursToSeconds(24), X2_IP_ADDPROP_POLICY_KEEP_EXISTING);
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if (!GetIsVestigeExploited(oBinder, VESTIGE_LERAJE_LOW_LIGHT_VISION)) EffectLinkEffects(eLink, EffectUltravision());
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}
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ApplyEffectToObject(DURATION_TYPE_TEMPORARY, SupernaturalEffect(eLink), oBinder, HoursToSeconds(24));
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}
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