forked from Jaysyn/PRC8
39 lines
1.3 KiB
Plaintext
39 lines
1.3 KiB
Plaintext
|
/*
|
||
|
15/02/19 by Stratovarius
|
||
|
|
||
|
Curtain of Shadows
|
||
|
|
||
|
Initiate, Veil of Shadows
|
||
|
Level/School: 5th/Transmutation
|
||
|
Range: Close (25 ft. + 5 ft./2 levels)
|
||
|
Effect: Shadowy wall
|
||
|
Duration: 1 minute/level
|
||
|
Saving Throw: None
|
||
|
Spell Resistance: No
|
||
|
|
||
|
You create a wall of frigid shadow that wracks all who pass through it with cold.
|
||
|
|
||
|
You create a wall of shadow. Any creature passing through the wall takes 1d6 points of cold damage per caster level (maximum 15d6).
|
||
|
*/
|
||
|
|
||
|
#include "shd_inc_shdfunc"
|
||
|
|
||
|
void main()
|
||
|
{
|
||
|
//Declare major variables
|
||
|
object oShadow = GetAreaOfEffectCreator();
|
||
|
object oAoE = GetAreaOfEffectObject(GetLocalLocation(oShadow, "BlackFire_Loc"), "VFX_PER_CURTAIN_SHADOWS");
|
||
|
struct mystery myst = GetLocalMystery(oShadow, MYST_HOLD_MYST+"3");
|
||
|
int nDice = min(15, myst.nShadowcasterLevel);
|
||
|
|
||
|
//Capture the first target object in the shape.
|
||
|
object oTarget = GetEnteringObject();
|
||
|
if (spellsIsTarget(oTarget, SPELL_TARGET_STANDARDHOSTILE, oShadow))
|
||
|
{
|
||
|
int nDamage = MetashadowsDamage(myst, 6, nDice);
|
||
|
// Apply effects to the currently selected target.
|
||
|
SPApplyEffectToObject(DURATION_TYPE_INSTANT, PRCEffectDamage(oTarget, nDamage, DAMAGE_TYPE_COLD), oTarget);
|
||
|
SPApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_FLAME_M_PURPLE), oTarget);
|
||
|
}
|
||
|
}
|