forked from Jaysyn/PRC8
30 lines
1.3 KiB
Plaintext
30 lines
1.3 KiB
Plaintext
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/*
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9/7/20 by Stratovarius
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Umbral Disciple Soulchilling Strike
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For every point of essentia you invest in this ability, your melee attack deals 1 point of Strength damage to the target (Fortitude negates,
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DC 10 + invested essentia + your Con modifier) in addition to its normal damage. Only one attack per round conveys this soulchilling effect.
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*/
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#include "moi_inc_moifunc"
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#include "prc_inc_fork"
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void main()
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{
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object oMeldshaper = PRCGetSpellTargetObject();
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int nEssentia = GetEssentiaInvested(oMeldshaper);
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object oShield = GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oMeldshaper);
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if (nEssentia)
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{
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effect eLink = EffectVisualEffect(VFX_DUR_RESISTANCE);
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IPSafeAddItemProperty(oShield, ItemPropertyOnHitCastSpell(IP_CONST_ONHIT_CASTSPELL_ONHIT_UNIQUEPOWER, 1), 9999.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING);
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AddEventScript(oShield, EVENT_ITEM_ONHIT, "moi_umbral", TRUE, FALSE);
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AddEventScript(oMeldshaper, EVENT_ONPLAYEREQUIPITEM, "moi_umbral", TRUE, FALSE);
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AddEventScript(oMeldshaper, EVENT_ONPLAYERUNEQUIPITEM, "moi_umbral", TRUE, FALSE);
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ApplyEffectToObject(DURATION_TYPE_TEMPORARY, SupernaturalEffect(eLink), oMeldshaper, 9999.0);
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}
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else
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FloatingTextStringOnCreature("You have no essentia invested in "+GetStringByStrRef(StringToInt(Get2DACache("spells", "Name", PRCGetSpellId()))), oMeldshaper, FALSE);
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}
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