PRC8_fork/trunk/newspellbook/bnd_vest_focaure.nss

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/*
02/03/21 by Stratovarius
Focalor, Prince of Tears
Granted Abilities:
Focalor gives you the ability to breathe water, strike foes down with lightning, blind enemies with a puff of your breath, and cause creatures to be stricken with grief in your presence.
Aura of Sadness: You emit an aura of depression and anguish that overtakes even the strongest-willed creatures. Every adjacent creature is overcome with grief, which manifests as a
<EFBFBD>2 penalty on attack rolls, saving throws, and skill checks, for as long as it remains adjacent to you. You can suppress or activate this ability as a standard action. Aura of sadness is a mind-affecting ability.
OnEnter
*/
#include "bnd_inc_bndfunc"
void main()
{
//Declare major variables
object oBinder = GetAreaOfEffectCreator();
//Capture the first target object in the shape.
object oTarget = GetEnteringObject();
//FloatingTextStringOnCreature(GetName(oTarget)+" entered Aura of Sadness", oBinder, FALSE);
if (!GetIsImmune(oTarget, IMMUNITY_TYPE_MIND_SPELLS, oBinder) && oTarget != oBinder)
{
effect eReturn = EffectAttackDecrease(2);
eReturn = EffectLinkEffects(eReturn, EffectSavingThrowDecrease(SAVING_THROW_ALL, 2));
eReturn = EffectLinkEffects(eReturn, EffectSkillDecrease(SKILL_ALL_SKILLS, 2));
ApplyEffectToObject(DURATION_TYPE_PERMANENT, SupernaturalEffect(eReturn), oTarget);
//FloatingTextStringOnCreature(GetName(oTarget)+" Aura of Sadness effect applied", oBinder, FALSE);
}
}