forked from Jaysyn/PRC8
117 lines
4.8 KiB
Plaintext
117 lines
4.8 KiB
Plaintext
|
/*
|
|||
|
----------------
|
|||
|
Temporal Acceleration
|
|||
|
|
|||
|
psi_pow_tempacc
|
|||
|
----------------
|
|||
|
|
|||
|
27/3/05 by Stratovarius
|
|||
|
*/ /** @file
|
|||
|
|
|||
|
Temporal Acceleration
|
|||
|
|
|||
|
Psychoportation
|
|||
|
Level: Psion/wilder 6
|
|||
|
Manifesting Time: 1 swift action
|
|||
|
Range: Personal
|
|||
|
Target: You
|
|||
|
Duration: 1 round (in apparent time); see text
|
|||
|
Power Points: 11
|
|||
|
Metapsionics: Extend
|
|||
|
|
|||
|
You enter another time frame, speeding up so greatly that all other
|
|||
|
creatures seem frozen, though they are actually still moving at normal
|
|||
|
speed. You are free to act for 1 round of apparent time. You can manifest
|
|||
|
powers, cast spells, move, or perform other types of actions.
|
|||
|
|
|||
|
When your temporal acceleration expires, you resume acting during your
|
|||
|
current turn in the standard time frame. You are shaken for 1 round upon
|
|||
|
your return to the standard time frame.
|
|||
|
|
|||
|
Manifesting this power is a swift action, like manifesting a quickened
|
|||
|
power, and it counts toward the normal limit of one quickened power per
|
|||
|
round.
|
|||
|
|
|||
|
Augment: For every 4 additional power points you spend, this power<65>s
|
|||
|
duration (in apparent time) increases by 1 round.
|
|||
|
*/
|
|||
|
|
|||
|
#include "psi_inc_psifunc"
|
|||
|
#include "psi_inc_pwresist"
|
|||
|
#include "psi_spellhook"
|
|||
|
#include "prc_inc_spells"
|
|||
|
#include "inc_timestop"
|
|||
|
|
|||
|
void main()
|
|||
|
{
|
|||
|
/*
|
|||
|
Spellcast Hook Code
|
|||
|
Added 2004-11-02 by Stratovarius
|
|||
|
If you want to make changes to all powers,
|
|||
|
check psi_spellhook to find out more
|
|||
|
|
|||
|
*/
|
|||
|
|
|||
|
if (!PsiPrePowerCastCode())
|
|||
|
{
|
|||
|
// If code within the PrePowerCastHook (i.e. UMD) reports FALSE, do not run this spell
|
|||
|
return;
|
|||
|
}
|
|||
|
|
|||
|
// End of Spell Cast Hook
|
|||
|
|
|||
|
object oManifester = OBJECT_SELF;
|
|||
|
object oTarget = PRCGetSpellTargetObject();
|
|||
|
struct manifestation manif =
|
|||
|
EvaluateManifestation(oManifester, oTarget,
|
|||
|
PowerAugmentationProfile(PRC_NO_GENERIC_AUGMENTS,
|
|||
|
4, PRC_UNLIMITED_AUGMENTATION
|
|||
|
),
|
|||
|
METAPSIONIC_EXTEND
|
|||
|
);
|
|||
|
|
|||
|
if(manif.bCanManifest)
|
|||
|
{
|
|||
|
|
|||
|
location lTarget = PRCGetSpellTargetLocation();
|
|||
|
effect eImpact = EffectVisualEffect(VFX_FNF_TIME_STOP);
|
|||
|
effect eDur = EffectVisualEffect(PSI_DUR_TEMPORAL_ACCELERATION);
|
|||
|
effect eTStop = EffectTimeStop();
|
|||
|
float fDuration = 6.0f * (1 + manif.nTimesAugOptUsed_1);
|
|||
|
if(manif.bExtend) fDuration *= 2;
|
|||
|
|
|||
|
// Local timestop modifications
|
|||
|
if(GetPRCSwitch(PRC_TIMESTOP_LOCAL))
|
|||
|
{
|
|||
|
eTStop = EffectAreaOfEffect(VFX_PER_NEW_TIMESTOP);
|
|||
|
eTStop = EffectLinkEffects(eTStop, EffectEthereal());
|
|||
|
if(GetPRCSwitch(PRC_TIMESTOP_NO_HOSTILE))
|
|||
|
{
|
|||
|
AddItemProperty(DURATION_TYPE_TEMPORARY, ItemPropertyNoDamage(), GetItemInSlot(INVENTORY_SLOT_LEFTHAND, oManifester), fDuration);
|
|||
|
AddItemProperty(DURATION_TYPE_TEMPORARY, ItemPropertyNoDamage(), GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oManifester), fDuration);
|
|||
|
AddItemProperty(DURATION_TYPE_TEMPORARY, ItemPropertyNoDamage(), GetItemInSlot(INVENTORY_SLOT_BULLETS, oManifester), fDuration);
|
|||
|
AddItemProperty(DURATION_TYPE_TEMPORARY, ItemPropertyNoDamage(), GetItemInSlot(INVENTORY_SLOT_ARROWS, oManifester), fDuration);
|
|||
|
AddItemProperty(DURATION_TYPE_TEMPORARY, ItemPropertyNoDamage(), GetItemInSlot(INVENTORY_SLOT_BOLTS, oManifester), fDuration);
|
|||
|
AddItemProperty(DURATION_TYPE_TEMPORARY, ItemPropertyNoDamage(), GetItemInSlot(INVENTORY_SLOT_CWEAPON_B, oManifester), fDuration);
|
|||
|
AddItemProperty(DURATION_TYPE_TEMPORARY, ItemPropertyNoDamage(), GetItemInSlot(INVENTORY_SLOT_CWEAPON_L, oManifester), fDuration);
|
|||
|
AddItemProperty(DURATION_TYPE_TEMPORARY, ItemPropertyNoDamage(), GetItemInSlot(INVENTORY_SLOT_CWEAPON_R, oManifester), fDuration);
|
|||
|
/*
|
|||
|
DelayCommand(RoundsToSeconds(nDur), RemoveTimestopEquip());
|
|||
|
string sSpellscript = PRCGetUserSpecificSpellScript();
|
|||
|
DelayCommand(RoundsToSeconds(nDur), PRCSetUserSpecificSpellScript(sSpellscript));
|
|||
|
PRCSetUserSpecificSpellScript("tsspellscript");
|
|||
|
now in main spellhook */
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
// Let the AI know - Special handling
|
|||
|
PRCSignalSpellEvent(oTarget, FALSE, SPELL_TIME_STOP, oManifester);
|
|||
|
|
|||
|
// Apply the VFX impact and effects
|
|||
|
ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eImpact, lTarget);
|
|||
|
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eDur, oManifester, fDuration);
|
|||
|
// Delayed a bit to let the VFX start
|
|||
|
DelayCommand(0.75f, SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eTStop, oManifester, fDuration, TRUE, manif.nSpellID, manif.nManifesterLevel));
|
|||
|
}// end if - Successfull manifestation
|
|||
|
}
|