forked from Jaysyn/PRC8
119 lines
4.4 KiB
Plaintext
119 lines
4.4 KiB
Plaintext
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/*
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----------------
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Baleful Teleport
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psi_pow_baletel
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----------------
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21/10/04 by Stratovarius
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*/ /** @file
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Baleful Teleport
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Psychoportation (Teleportation)
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Level: Nomad 5
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Manifesting Time: 1 standard action
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Range: Close (25 ft. + 5 ft./2 levels)
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Target: One corporeal creature
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Duration: Instantaneous
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Saving Throw: Fortitude half
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Power Resistance: Yes
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Power Points: 9
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Metapsionics: Empower, Maximize, Twin
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You psychoportively disperse minuscule portions of the subject, dealing 9d6
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points of damage. Targets can be protected from the effects of baleful
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teleport by dimensional anchor.
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Augment: For every additional power point you spend, this power<65>s damage
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increases by 1d6 points. For each extra 2d6 points of damage, this
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power<65>s save DC increases by 1 and your manifester level increases
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by 1 for the purpose of overcoming power resistance.
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*/
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#include "psi_inc_psifunc"
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#include "psi_inc_pwresist"
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#include "psi_spellhook"
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#include "prc_inc_spells"
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#include "prc_inc_teleport"
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void main()
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{
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/*
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Spellcast Hook Code
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Added 2004-11-02 by Stratovarius
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If you want to make changes to all powers,
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check psi_spellhook to find out more
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*/
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if (!PsiPrePowerCastCode())
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{
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// If code within the PrePowerCastHook (i.e. UMD) reports FALSE, do not run this spell
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return;
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}
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// End of Spell Cast Hook
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object oManifester = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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struct manifestation manif =
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EvaluateManifestation(oManifester, oTarget,
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PowerAugmentationProfile(2,
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1, PRC_UNLIMITED_AUGMENTATION
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),
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METAPSIONIC_EMPOWER | METAPSIONIC_MAXIMIZE | METAPSIONIC_TWIN
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);
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if(manif.bCanManifest)
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{
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// Get more data
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int nDC = GetManifesterDC(oManifester);
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int nPen = GetPsiPenetration(oManifester);
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int nNumberOfDice = 9;
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int nDieSize = 6;
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int nDamage;
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// Apply augmentation
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nDC += manif.nTimesGenericAugUsed;
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nPen += manif.nTimesGenericAugUsed;
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nNumberOfDice += manif.nTimesAugOptUsed_1;
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// Let the target know
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PRCSignalSpellEvent(oTarget, TRUE, manif.nSpellID, oManifester);
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// Handle Twin Power
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int nRepeats = manif.bTwin ? 2 : 1;
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for(; nRepeats > 0; nRepeats--)
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{
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// Check for Power Resistance
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if(PRCMyResistPower(oManifester, oTarget, nPen) && !GetIsIncorporeal(oTarget))
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{
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// The power has the Teleportation descriptor, so the target has to be teleportable for it to be affected
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if(GetCanTeleport(oTarget, GetLocation(oTarget), FALSE))
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{
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// Roll damage
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nDamage = MetaPsionicsDamage(manif, nDieSize, nNumberOfDice, 0, 0, TRUE, FALSE);
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// Fort save for half
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if(PRCMySavingThrow(SAVING_THROW_FORT, oTarget, nDC, SAVING_THROW_TYPE_NONE))
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{
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if (GetHasMettle(oTarget, SAVING_THROW_FORT))
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// This script does nothing if it has Mettle, bail
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nDamage = 0;
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nDamage /= 2;
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}
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// Target-specific stuff
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nDamage = GetTargetSpecificChangesToDamage(oTarget, oManifester, nDamage);
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//Apply the damage and some VFX
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effect eDam = EffectDamage(nDamage, DAMAGE_TYPE_MAGICAL);
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SPApplyEffectToObject(DURATION_TYPE_INSTANT, eDam, oTarget);
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SPApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_LOS_NORMAL_10), oTarget);
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DelayCommand(0.75f, SPApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_LOS_NORMAL_20), oTarget));
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DelayCommand(1.5f, SPApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_LOS_NORMAL_30), oTarget));
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}// end if - the target can be teleported
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}// end if - SR check
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}// end for - Twin Power
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}// end if - Successfull manifestation
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}
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