PRC8_fork/nwn/nwnprc/trunk/newspellbook/tob_dw_brnbrnd.nss

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/*
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Burning Brand
tob_dw_brnbrnd.nss
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05/05/07 by Stratovarius
*/ /** @file
Flashing Sun
Desert Wind (Boost)
Level: Swordsage 2
Initiation Action: 1 Swift action
Range: Personal
Target: You
Duration: End of Turn
Your weapon transforms into a roaring gout of flame. As you swing your
burning blade, it stretches out beyond your normal reach to scorch your foes.
You take a full attack action, with your reach increasing by 5 feet.
Your weapon deals fire damage instead of normal damage for this round.
This is a supernatural maneuver.
*/
#include "tob_inc_move"
#include "tob_movehook"
void main()
{
if (!PreManeuverCastCode()) return;
object oInitiator = OBJECT_SELF;
object oTarget = PRCGetSpellTargetObject();
struct maneuver move = EvaluateManeuver(oInitiator, oTarget);
if(move.bCanManeuver)
{
// Extra attack during the round
SetLocalInt(oInitiator, "DWBurningBrand", TRUE);
effect eNone;
DelayCommand(0.0, PerformAttackRound(oTarget, oInitiator, eNone, 0.0, -2, 0, 0, FALSE, "Burning Brand Hit", "Burning Brand Miss"));
DelayCommand(6.0, DeleteLocalInt(oInitiator, "DWBurningBrand"));
}
}