PRC8_fork/trunk/spells/x2_pc_craft.nss

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//------------------------------------------------------------------------------
// Item Creation Feat Wrapper
//------------------------------------------------------------------------------
// This is the point where we link the craft item scripts into every
// spellcast script. It's called from x2_inc_spellhook
// The reason why it is wrapped in its own script is to allow it being cached
// and modified without recompiling every single spellscript
//------------------------------------------------------------------------------
// GZ, 2003-10-25; (c) 2003 Bioware Corp.
//------------------------------------------------------------------------------
#include "prc_x2_craft"
void main()
{
object oTarget = PRCGetSpellTargetObject();
int nRet = (CIGetSpellWasUsedForItemCreation(oTarget));
SetExecutedScriptReturnValue (nRet);
}