forked from Jaysyn/PRC8
33 lines
841 B
Plaintext
33 lines
841 B
Plaintext
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/*
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Recover all swordsage maneuvers
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Only functions in combat, otherwise call delayed recovery
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*/
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#include "tob_inc_tobfunc"
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#include "inc_dynconv"
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#include "x0_i0_modes"
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void main()
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{
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object oInitiator = OBJECT_SELF;
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if (GetIsInCombat(oInitiator))
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{
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int nStealth = FALSE;
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if(GetStealthMode(oInitiator) == STEALTH_MODE_ACTIVATED) nStealth = TRUE;
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AssignCommand(oInitiator, ClearAllActions(TRUE));
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StartDynamicConversation("tob_swd_rcrcnv", oInitiator, DYNCONV_EXIT_NOT_ALLOWED, FALSE, TRUE, oInitiator);
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if (nStealth)
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{
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SetActionMode(oInitiator, ACTION_MODE_STEALTH, TRUE);
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UseStealthMode();
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ActionUseSkill(SKILL_HIDE, oInitiator);
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ActionUseSkill(SKILL_MOVE_SILENTLY, oInitiator);
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}
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}
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else
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{
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// Delayed Recovery Mechanics
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ExecuteScript("tob_gen_recover", oInitiator);
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}
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}
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