forked from Jaysyn/PRC8
59 lines
1.6 KiB
Plaintext
59 lines
1.6 KiB
Plaintext
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/*
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----------------
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Island in Time
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tob_etbl_island.nss
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----------------
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10 MAR 09 by GC
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*/ /** @file
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Island in Time
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You throw yourself into a fight under your blade guide's careful direction.
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You meld with it, allowing it to control your actions while you draw
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upon it's vast combat experience.
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Once per encounter, you can take a turn as an immediate action.
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*/
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#include "tob_inc_move"
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#include "tob_movehook"
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////#include "prc_alterations"
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void main()
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{
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if (!PreManeuverCastCode())
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{
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// If code within the PreManeuverCastCode (i.e. UMD) reports FALSE, do not run this spell
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return;
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}
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// End of Spell Cast Hook
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object oInitiator = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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if(!TakeSwiftAction(oInitiator)) return;
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// Blade guide check
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if(GetLocalInt(oInitiator, "ETBL_BladeGuideDead"))
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{
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FloatingTextStringOnCreature("*Cannot use ability without blade guide*", oInitiator, FALSE);
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return;
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}
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// Expended already?
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if(GetLocalInt(oInitiator, "ETBL_Island_In_Time_Expended"))
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{
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FloatingTextStringOnCreature("*Tactical Insight expended already*", oInitiator, FALSE);
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return;
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}
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struct maneuver move = EvaluateManeuver(oInitiator, oTarget, TRUE);
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effect eNone;
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if(move.bCanManeuver)
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{
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DelayCommand(0.0, PerformAttackRound(oTarget, oInitiator, eNone, 0.0, 0, 0, 0, FALSE, "Island in Time Hit", "Island in Time Miss", FALSE, FALSE, FALSE));
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// Expend ability
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SetLocalInt(oInitiator, "ETBL_Island_In_Time_Expended", TRUE);
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}
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}
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