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/*
Perfect Meldshaper
*/
#include "moi_inc_moifunc"
void main()
{
object oMeldshaper = OBJECT_SELF;
SetLocalInt(oMeldshaper, "PerfectMeldshaper", TRUE);
WipeMelds(oMeldshaper);
ReshapeMelds(oMeldshaper);
DelayCommand(RoundsToSeconds(GetAbilityModifier(ABILITY_WISDOM, oMeldshaper)+3), DeleteLocalInt(oMeldshaper, "PerfectMeldshaper"));
}