forked from Jaysyn/PRC8
64 lines
2.2 KiB
Plaintext
64 lines
2.2 KiB
Plaintext
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/*
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sp_tru_truefrnd.nss
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The spell grants the subject a +2 enhancement bonus to Strength, Dexterity, and Constitution.
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Truename Component: When you cast this spell, you must correctly speak the personal truename of the creature you<6F>re augmenting.
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*/
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#include "prc_sp_func"
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#include "prc_inc_sp_tch"
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#include "prc_add_spell_dc"
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#include "true_inc_trufunc"
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//Implements the spell impact, put code here
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// if called in many places, return TRUE if
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// stored charges should be decreased
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// eg. touch attack hits
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//
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// Variables passed may be changed if necessary
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int DoSpell(object oCaster, object oTarget, int nCasterLevel, int nEvent)
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{
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effect eDur = EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE);
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effect eLink = EffectLinkEffects(eDur, EffectAbilityIncrease(ABILITY_STRENGTH, 2));
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eLink = EffectLinkEffects(eLink, EffectAbilityIncrease(ABILITY_DEXTERITY, 2));
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eLink = EffectLinkEffects(eLink, EffectAbilityIncrease(ABILITY_CONSTITUTION, 2));
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float fDuration = 60.0 * nCasterLevel;
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int nMetaMagic = PRCGetMetaMagicFeat();
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if (nMetaMagic & METAMAGIC_EXTEND)
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fDuration = fDuration *2; //Duration is +100%
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if (DoSpellTruenameCheck(oCaster, oTarget, TRUE))
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SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, fDuration, TRUE, -1, nCasterLevel);
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return TRUE;
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}
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void main()
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{
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object oCaster = OBJECT_SELF;
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int nCasterLevel = PRCGetCasterLevel(oCaster);
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PRCSetSchool(SPELL_SCHOOL_TRANSMUTATION);
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if (!X2PreSpellCastCode()) return;
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object oTarget = PRCGetSpellTargetObject();
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int nEvent = GetLocalInt(oCaster, PRC_SPELL_EVENT); //use bitwise & to extract flags
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if(!nEvent) //normal cast
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{
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if(GetLocalInt(oCaster, PRC_SPELL_HOLD) && oCaster == oTarget)
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{ //holding the charge, casting spell on self
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SetLocalSpellVariables(oCaster, 1); //change 1 to number of charges
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return;
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}
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DoSpell(oCaster, oTarget, nCasterLevel, nEvent);
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}
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else
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{
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if(nEvent & PRC_SPELL_EVENT_ATTACK)
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{
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if(DoSpell(oCaster, oTarget, nCasterLevel, nEvent))
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DecrementSpellCharges(oCaster);
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}
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}
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PRCSetSchool();
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}
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