forked from Jaysyn/PRC8
79 lines
2.9 KiB
Plaintext
79 lines
2.9 KiB
Plaintext
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//::///////////////////////////////////////////////
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//:: Name Otiluke's Resilient Sphere
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//:: FileName sp_otiluke_rs.nss
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//:://////////////////////////////////////////////
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/**@file Otiluke's Resilient Sphere
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Evocation [Force]
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Level: Sor/Wiz 4
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Components: V, S, M
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Range: Short
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Effect: Sphere, centered around a creature
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Duration: 1 min./level (D)
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Saving Throw: Reflex negates
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Spell Resistance: Yes
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A globe of shimmering force encloses a creature within
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the diameter of the sphere. The sphere contains its
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subject for the spell<6C>s duration. The sphere is not
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subject to damage of any sort except from a rod of
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cancellation, a rod of negation, a disintegrate spell,
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or a targeted dispel magic spell. These effects destroy
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the sphere without harm to the subject. Nothing can
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pass through the sphere, inside or out, though the
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subject can breathe normally.
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Author: Tenjac
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Created: 7/6/07
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*/
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//:://////////////////////////////////////////////
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//:://////////////////////////////////////////////
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#include "prc_inc_spells"
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#include "prc_add_spell_dc"
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void main()
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{
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if(!X2PreSpellCastCode()) return;
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PRCSetSchool(SPELL_SCHOOL_EVOCATION);
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object oPC = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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effect eAoE = EffectAreaOfEffect(VFX_PER_OTILUKES_RESILIENT_SPHERE);
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int nCasterLvl = PRCGetCasterLevel(oPC);
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float fDur = (60.0 * nCasterLvl);
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int nMetaMagic = PRCGetMetaMagicFeat();
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if (nMetaMagic & METAMAGIC_EXTEND) fDur += fDur;
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//Make SR check
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if (!PRCDoResistSpell(OBJECT_SELF, oTarget,nCasterLvl))
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{
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//Make Forttude save
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if (!PRCMySavingThrow(SAVING_THROW_WILL, oTarget, (PRCGetSaveDC(oTarget,OBJECT_SELF)), SAVING_THROW_TYPE_NONE))
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{
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//Set local to signify the target
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SetLocalInt(oTarget, "PRC_OTILUKES_RS_TARGET", 1);
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//Paralyze the target
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effect eLink = EffectCutsceneParalyze();
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eLink = EffectLinkEffects(eLink, EffectVisualEffect(VFX_DUR_RESILIENT_SPHERE));
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SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eAoE, oTarget, fDur, TRUE, SPELL_OTILUKES_RESILIENT_SPHERE, nCasterLvl);
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SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, fDur, TRUE, SPELL_OTILUKES_RESILIENT_SPHERE, nCasterLvl);
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object oAoE = GetAreaOfEffectObject(GetLocation(oTarget), "VFX_PER_OTILUKES_RESILIENT_SPHERE");
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SetAllAoEInts(SPELL_OTILUKES_RESILIENT_SPHERE, oAoE, PRCGetSpellSaveDC(SPELL_OTILUKES_RESILIENT_SPHERE, SPELL_SCHOOL_EVOCATION), 0, nCasterLvl);
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//Check for plot flag, if it's there, mark it as existing plot so we don't
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//have poeple using ORS to remove it and kill plot chars.
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if(GetPlotFlag(oTarget))
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{
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SetLocalInt(oTarget, "PRC_OTILUKES_RS_ALREADYPLOT", 1);
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}
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else SetPlotFlag(oTarget, TRUE);
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}
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}
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}
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