forked from Jaysyn/PRC8
70 lines
2.3 KiB
Plaintext
70 lines
2.3 KiB
Plaintext
|
/*:://////////////////////////////////////////////
|
|||
|
//:: Spell Name Cat<61>s Grace
|
|||
|
//:: Spell FileName SMP_S_CatsGrace
|
|||
|
//:://////////////////////////////////////////////
|
|||
|
//:: In Game Spell desctiption
|
|||
|
//:://////////////////////////////////////////////
|
|||
|
Cat<61>s Grace
|
|||
|
Transmutation
|
|||
|
Level: Brd 2, Drd 2, Rgr 2, Sor/Wiz 2
|
|||
|
Components: V, S, M
|
|||
|
Casting Time: 1 standard action
|
|||
|
Range: Touch
|
|||
|
Target: Creature touched
|
|||
|
Duration: 1 min./level
|
|||
|
Saving Throw: Will negates (harmless)
|
|||
|
Spell Resistance: Yes
|
|||
|
|
|||
|
The transmuted creature becomes more graceful, agile, and coordinated. The
|
|||
|
spell grants a +4 enhancement bonus to Dexterity, adding the usual benefits
|
|||
|
to AC, Reflex saves, and other uses of the Dexterity modifier.
|
|||
|
|
|||
|
Material Component: A pinch of cat fur.
|
|||
|
//:://////////////////////////////////////////////
|
|||
|
//:: Spell Effects Applied / Notes
|
|||
|
//:://////////////////////////////////////////////
|
|||
|
+4 to stat, doesn't stack with mass version.
|
|||
|
//:://////////////////////////////////////////////
|
|||
|
//:: Created By: Jasperre
|
|||
|
//::////////////////////////////////////////////*/
|
|||
|
|
|||
|
#include "SMP_INC_SPELLS"
|
|||
|
|
|||
|
void main()
|
|||
|
{
|
|||
|
// Spell hook check.
|
|||
|
if(!SMP_SpellHookCheck()) return;
|
|||
|
|
|||
|
// Declare major variables
|
|||
|
object oCaster = OBJECT_SELF;
|
|||
|
object oTarget = GetSpellTargetObject();
|
|||
|
int nCasterLevel = SMP_GetCasterLevel();
|
|||
|
int nMetaMagic = SMP_GetMetaMagicFeat();
|
|||
|
// Ability to use
|
|||
|
int nAbility = ABILITY_DEXTERITY;
|
|||
|
|
|||
|
// Duration - 1 minute/level
|
|||
|
float fDuration = SMP_GetDuration(SMP_MINUTES, nCasterLevel, nMetaMagic);
|
|||
|
|
|||
|
// Make sure they are not immune to spells
|
|||
|
if(SMP_TotalSpellImmunity(oTarget)) return;
|
|||
|
|
|||
|
// Check if oTarget has better effects already
|
|||
|
if(SMP_GetHasAbilityBonusOfPower(oTarget, nAbility, 4) == 2) return;
|
|||
|
|
|||
|
// Delcare Effects
|
|||
|
effect eAbility = EffectAbilityIncrease(nAbility, 4);
|
|||
|
effect eVis = EffectVisualEffect(VFX_IMP_IMPROVE_ABILITY_SCORE);
|
|||
|
effect eCessate = EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE);
|
|||
|
effect eLink = EffectLinkEffects(eAbility, eCessate);
|
|||
|
|
|||
|
// Signal the spell cast at event
|
|||
|
SMP_SignalSpellCastAt(oTarget, SMP_SPELL_CATS_GRACE, FALSE);
|
|||
|
|
|||
|
// Remove these abilities effects
|
|||
|
SMP_RemoveAnyAbilityBonuses(oTarget, nAbility);
|
|||
|
|
|||
|
// Apply effects and VFX to target
|
|||
|
SMP_ApplyDurationAndVFX(oTarget, eVis, eLink, fDuration);
|
|||
|
}
|