PRC8_fork/nwn/nwnprc/trunk/smp/phs_s_spikestona.nss

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/*:://////////////////////////////////////////////
//:: Spell Name Spike Stones - On Enter
//:: Spell FileName PHS_S_SpikeStonA
//:://////////////////////////////////////////////
//:: Spell Effects Applied / Notes
//:://////////////////////////////////////////////
On Enter.
This sets the location currenlty occupied by the PC, so the heartbeat can
do damage and so on.
//:://////////////////////////////////////////////
//:: Created By: Jasperre
//::////////////////////////////////////////////*/
#include "PHS_INC_SPELLS"
void main()
{
// Check AOE
if(!PHS_CheckAOECreator()) return;
// Get local to set on the person
string sLocal = "PHS_SPIKE_STONE_LOCATION";
object oCaster = GetAreaOfEffectCreator();
object oTarget = GetEnteringObject();
location lLocation = GetLocation(oTarget);
// PvP check
if(!GetIsReactionTypeFriendly(oTarget, oCaster))
{
// Set the location, if not already valid
SetLocalLocation(oTarget, sLocal, lLocation);
}
}