PRC8_fork/nwn/nwnprc/trunk/scripts/tmp_t_blooded.nss

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//::///////////////////////////////////////////////
//:: Name Blooded One template test script
//:: FileName tmp_t_blooded
//::
//:://////////////////////////////////////////////
/*“Blooded” is a template that can be added to any humanoid (referred to hereafter as the “base creature”). It uses all the base creatures statistics and special abilities, except as listed here.
AC: Natural armor improves by +2.
Special Attacks: A blooded one retains all the special attacks of the base creature, and also gains the following special attack.
War Cry (Ex): Once per day, a blooded one can scream a special war cry. This causes all blooded ones within 30 feet (including itself) to gain a +1 morale bonus on all attack and damage rolls for 2d4 rounds.
This effect does not stack with other war cries.
Abilities: Adjust from the base creature as follows: Str +2, Con +4, Int 2.
Feats: Same as the base creature, except that a blooded one gains Combat Reflexes.
Level Adjustment: Same as the base creature +1.
*/
#include "prc_inc_template"
void main()
{
object oPC = OBJECT_SELF;
SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_CONTINUE);
// Humanoid only
if(!PRCAmIAHumanoid(oPC))
{
SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END);
}
}