forked from Jaysyn/PRC8
34 lines
1.2 KiB
Plaintext
34 lines
1.2 KiB
Plaintext
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/**
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* Hexblade: Dark Companion
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* 14/09/2005
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* Stratovarius
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* Type of Feat: Class Specific
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* Prerequisite: Hexblade level 4.
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* Specifics: The Hexblade gains a dark companion. It is an illusionary creature that does not engage in combat, but all monsters near it take a -2 penalty to AC and Saves.
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* Use: Selected.
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*/
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#include "prc_inc_assoc"
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void main()
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{
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object oPC = OBJECT_SELF;
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object oCompanion = GetAssociateNPC(ASSOCIATE_TYPE_SUMMONED, oPC, NPC_DARK_COMPANION);
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//remove previously summoned companion
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if(GetIsObjectValid(oCompanion))
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{
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DestroyAssociate(oCompanion);
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return;
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}
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oCompanion = CreateLocalNPC(oPC, ASSOCIATE_TYPE_SUMMONED, "prc_hex_darkcomp", GetLocation(oPC), NPC_DARK_COMPANION);
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AddAssociate(oPC, oCompanion);
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effect eLink = EffectAreaOfEffect(VFX_PER_10_FT_INVIS, "prc_hexbl_comp_a", "prc_hexbl_comp_c", "");
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eLink = EffectLinkEffects(eLink, EffectVisualEffect(VFX_DUR_GLOW_GREY));//VFX_DUR_PROT_PRC_SHADOW_ARMOR
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eLink = EffectLinkEffects(eLink, EffectCutsceneGhost());
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eLink = EffectLinkEffects(eLink, EffectEthereal());
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eLink = SupernaturalEffect(eLink);
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ApplyEffectToObject(DURATION_TYPE_PERMANENT, eLink, oCompanion);
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}
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