forked from Jaysyn/PRC8
41 lines
1.8 KiB
Plaintext
41 lines
1.8 KiB
Plaintext
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//////////////////////////////////////////////////////////////////////
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/* Dark Speech [Vile]
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You learn a smattering of the language of truly dark power.
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Prerequisites: Will save bonus +5, Int 15, Cha 15.
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Benefit: You can use the Dark Speech to bring loathing and fear to others, to help cast evil spells and create evil magic
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items, and to weaken physical objects.
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Dread: Whenever you use Dark Speech in this manner,
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you take 1d4 points of Charisma damage, and every other
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creature in a 30-foot radius must attempt a Will save (DC 10
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+ 1/2 your character level + your Cha modifier). The result of
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a failed save by a listener depends on the listener<65>s character
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level and alignment, as detailed in the table below.
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Level (Alignment) Result
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1st-4th (non-evil) Listener is shaken for 10 rounds and must flee from you until you are out of sight.
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1st-4th (evil) Listener cowers in fear for 10 rounds.
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5th-10th (non-evil) Listener is shaken for 10 rounds.
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5th-10th (evil) Listener is charmed by you (as charm monster) for 10 rounds.
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11th+ (non-evil) Listener is filled with loathing for you but is not otherwise influenced.
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11th+ (evil) Listener is impressed, and you gain a +2 competence bonus on attempts to change its attitude in the future.
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Power: Whenever you use Dark Speech in this manner,
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you take 1d4 points of Charisma damage. By incorporating
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the Dark Speech into the verbal component of a spell, you
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increase its effective caster level by 1.
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Special: You gain a +4 circumstance bonus on saving
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throws made when someone uses the Dark Speech against
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you.
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Special: If you cannot take ability damage, you cannot
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select this feat.
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*/
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//////////////////////////////////////////////////////////////////////////////////////////////
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#include "prc_inc_spells"
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void main()
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{
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ApplyAbilityDamage(OBJECT_SELF, ABILITY_CHARISMA, d4(1), DURATION_TYPE_TEMPORARY, TRUE, -1.0f);
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}
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