PRC8_fork/nwn/nwnprc/trunk/scripts/codi_pre_fear.nss

21 lines
749 B
Plaintext
Raw Permalink Normal View History

//::///////////////////////////////////////////////
//:: codi_pre_fear
//:://////////////////////////////////////////////
/*
Ocular Adept: Fear
*/
//:://////////////////////////////////////////////
//:: Created By: James Stoneburner
//:: Created On: 2003-11-30
//:://////////////////////////////////////////////
#include "prc_inc_sp_tch"
void main()
{
int nLevel = GetLevelByClass(CLASS_TYPE_OCULAR);
if (DEBUG) FloatingTextStringOnCreature("Your Ocular Adept class level is: " + IntToString(nLevel), OBJECT_SELF);
int nDC = 10 + (nLevel/2) + GetAbilityModifier(ABILITY_CHARISMA);
if (DEBUG) FloatingTextStringOnCreature("Your Ocular Adept DC is: " + IntToString(nDC), OBJECT_SELF);
DoSpellRay(SPELL_FEAR, nLevel, nDC);
}