forked from Jaysyn/PRC8
52 lines
1.8 KiB
Plaintext
52 lines
1.8 KiB
Plaintext
|
//::///////////////////////////////////////////////
|
||
|
//:: Soulknife: Mindblade Enhancement - Lucky
|
||
|
//:: psi_sk_lucky
|
||
|
//::///////////////////////////////////////////////
|
||
|
/** @file
|
||
|
Gives a +1 bonus to attack, damage and saves
|
||
|
for 1 round / sk level.
|
||
|
|
||
|
@author Ornedan
|
||
|
@date Created - 2006.03.09
|
||
|
*/
|
||
|
//:://////////////////////////////////////////////
|
||
|
//:://////////////////////////////////////////////
|
||
|
|
||
|
#include "psi_inc_soulkn"
|
||
|
#include "inc_utility"
|
||
|
|
||
|
void main()
|
||
|
{
|
||
|
object oPC;
|
||
|
if(GetRunningEvent() != EVENT_ONPLAYERREST_FINISHED)
|
||
|
{
|
||
|
oPC = OBJECT_SELF;
|
||
|
if(GetLocalInt(oPC, "PRC_SK_LuckyUsed"))
|
||
|
{
|
||
|
FloatingTextStrRefOnCreature(0x01000000 + 47478, oPC, FALSE);
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
// Generate effect
|
||
|
effect eLink = EffectAttackIncrease(1);
|
||
|
eLink = EffectLinkEffects(eLink, EffectDamageIncrease(DAMAGE_BONUS_1, DAMAGE_TYPE_SLASHING));
|
||
|
eLink = EffectLinkEffects(eLink, EffectSavingThrowIncrease(SAVING_THROW_ALL, 1));
|
||
|
eLink = EffectLinkEffects(eLink, EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE));
|
||
|
float fDuration = 6.0f * GetLevelByClass(CLASS_TYPE_SOULKNIFE, oPC);
|
||
|
|
||
|
// Apply it
|
||
|
SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oPC, fDuration, TRUE, SPELL_MINDBLADE_LUCKY, 1);
|
||
|
|
||
|
// Mark the ability used for the day
|
||
|
SetLocalInt(oPC, "PRC_SK_LuckyUsed", TRUE);
|
||
|
|
||
|
// Add eventhook to OnRestFinished to reset the used marker
|
||
|
AddEventScript(oPC, EVENT_ONPLAYERREST_FINISHED, "psi_sk_lucky", FALSE, FALSE);
|
||
|
}
|
||
|
// Running OnRestFinished
|
||
|
else
|
||
|
{
|
||
|
oPC = GetLastBeingRested();
|
||
|
DeleteLocalInt(oPC, "PRC_SK_LuckyUsed");
|
||
|
}
|
||
|
}
|