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///////////////////////////////////////////////
// Nerv
// sp_nerv.nss
////////////////////////////////////////////////
/*
Nerv: This is the street name for a substance also known as liquid courage,
a gold-colored syrup in a clear glass bottle painted with interweaving blue
and red swirls. Drinking a dose of nerv grants the drinker a +2 alchemical
bonus on saves against fear effects for 1 hour.
*/
#include "prc_inc_spells"
void main()
{
object oTarget = OBJECT_SELF;
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectSavingThrowIncrease(SAVING_THROW_ALL, 2, SAVING_THROW_TYPE_FEAR), oTarget, HoursToSeconds(1));
SendMessageToPC(oTarget, "You feel braver.");
}