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; Script generated with the Venis Install Wizard
!ifndef PRCVERSION
!define PRCVERSION " "
!endif
!ifndef PRCINSTALLVERSION
!define PRCINSTALLVERSION " "
!endif
; Define your application name
!define APPNAME " PRC "
!define APPNAMEANDVERSION " PRC ${PRCINSTALLVERSION} "
; Enable LZMA compression for the smallest EXE.
SetCompressor lzma
; Main Install settings
Name " ${APPNAMEANDVERSION} "
InstallDir " "
; The text to prompt the user to enter a directory
DirText " This will install the Player Resource Consortium into your Neverwinter Nights install. $\r$\n$\nPlease choose your NWN folder in Documents. The format usually looks like the example below. $\r$\n$\nC:\Users\[Username]\Documents\Neverwinter Nights "
OutFile " ..\CompiledResources\PRC${PRCVERSION}.exe "
; Modern interface settings
!include " MUI.nsh "
!define MUI_ABORTWARNING
!define MUI_FINISHPAGE_TEXT " The PRC is now installed. You can now run the PRC Module Updater to add the PRC to modules. It is in your Neverwinter Nights/PRC folder. "
;!define MUI_FINISHPAGE_RUN_TEXT "Install the PRC in modules now"
;!define MUI_FINISHPAGE_RUN "$INSTDIR\PRC\PRCModuleUpdater.exe"
;!define MUI_FINISHPAGE_RUN_PARAMETERS "$\"PRC8.hif$\""
!insertmacro MUI_PAGE_WELCOME
!insertmacro MUI_PAGE_DIRECTORY
!insertmacro MUI_PAGE_INSTFILES
!insertmacro MUI_PAGE_FINISH
;!insertmacro MUI_UNPAGE_CONFIRM
;!insertmacro MUI_UNPAGE_INSTFILES
; Set languages (first is default language)
!insertmacro MUI_LANGUAGE " English "
!insertmacro MUI_RESERVEFILE_LANGDLL
Section " PRC " Section1
; Set Section properties
SetOverwrite on
; Set Section Files and Shortcuts
SetOutPath " $INSTDIR \hak\ "
File " ..\CompiledResources\PRC8.hif "
File " ..\CompiledResources\prc8_2das.hak "
File " ..\CompiledResources\prc8_epicspells.hak "
File " ..\CompiledResources\prc8_spells.hak "
File " ..\CompiledResources\prc8_race.hak "
File " ..\CompiledResources\prc8_craft2das.hak "
File " ..\CompiledResources\prc8_misc.hak "
File " ..\CompiledResources\prc8_psionics.hak "
File " ..\CompiledResources\prc8_scripts.hak "
File " ..\CompiledResources\prc8_textures.hak "
File " ..\CompiledResources\prc8_include.hak "
File " ..\CompiledResources\prc8_psionics.hak "
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File " ..\CompiledResources\prc8_nsb.hak "
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File " ..\CompiledResources\prc8_ocfix.hif "
SetOutPath " $INSTDIR \PRC\ "
File " ..\CompiledResources\PRC8ModuleUpdater.exe "
File " ..\Tools\nwnsc.exe "
SetOutPath " $INSTDIR \tlk\ "
File " ..\tlk\prc8_consortium.tlk "
SetOutPath " $INSTDIR \erf\ "
File " ..\CompiledResources\prc8_consortium.erf "
File " ..\CompiledResources\prc8_ocfix.erf "
SetOutPath " $INSTDIR \override\ "
File " ..\CompiledResources\personal_switch.2da "
SectionEnd
; Modern install component descriptions
!insertmacro MUI_FUNCTION_DESCRIPTION_BEGIN
!insertmacro MUI_DESCRIPTION_TEXT ${Section1} " "
!insertmacro MUI_FUNCTION_DESCRIPTION_END
; GetParent
; input, top of stack (e.g. C:\Program Files\Poop)
; output, top of stack (replaces, with e.g. C:\Program Files)
; modifies no other variables.
;
; Usage:
; Push "C:\Program Files\Directory\Whatever"
; Call GetParent
; Pop $R0
; ; at this point $R0 will equal "C:\Program Files\Directory"
Function GetParent
Exch $R0
Push $R1
Push $R2
Push $R3
StrCpy $R1 0
StrLen $R2 $R0
loop :
IntOp $R1 $R1 + 1
IntCmp $R1 $R2 get 0 get
StrCpy $R3 $R0 1 - $R1
StrCmp $R3 " \ " get
Goto loop
get :
StrCpy $R0 $R0 - $R1
Pop $R3
Pop $R2
Pop $R1
Exch $R0
FunctionEnd
; eof